Free For All is our freeware gaming spotlight, a place where we pay tribute to games built from the ground up for free distribution by skilled, private developers with a vision and pure desire to see their peers entertained.
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Given enough time everyone who pursues gaming as a hobby builds up a sort of shame list, a collection of games that are of interest but have gone unplayed for various reasons. We call this list a backlog, and the following details the elimination of another title from mine.
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Given enough time everyone who pursues gaming as a hobby builds up a sort of shame list, a collection of games that are of interest but have gone unplayed for various reasons. We call this list a backlog, and the following details the elimination of another title from mine.
Read More
Given enough time everyone who pursues gaming as a hobby builds up a sort of shame list, a collection of games that are of interest but have gone unplayed for various reasons. We call this list a backlog, and the following details the elimination of another title from mine.
Read More
Given enough time everyone who pursues gaming as a hobby builds up a sort of shame list, a collection of games that are of interest but have gone unplayed for various reasons. We call this list a backlog, and the following details the elimination of another title from mine.
Read More
Free For All is our freeware gaming spotlight, a place where we pay tribute to games built from the ground up for free distribution by skilled, private developers with a vision and pure desire to see their peers entertained.
Read More
Seeing as how we already did a mid-year review show it seemed like a good idea for us to cover the second half. Y'know, for completion's sake. Listen to Kamil and George discuss the games they played (and planned to play) in the second half of 2012.
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No console lasts forever, and certain trends have begun to emerge from putting past generations of gaming hardware to pasture. Join George, Kamil, Carl, and Nick as they share their projections on what to expect for the gaming industry after the Wii U launch and into the impending new console generation.
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Memories of the arcade vary from person to person, but for the most part we can agree that it was something completely unlike the stay-at-home gaming experience that's become the norm. Join Kamil and George - accompanied once again by En Nacht Media's Carl and for the first time by good friend and site supporter Nick - in a retrospective of what made the arcade special for each of us, what we think a generation of gamers growing up without arcades will miss out on, and Mega Man Xover. ...not sure how that last one got in there.
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It's hard to ignore a recent trend in popular fiction. Zombies have invaded the public consciousness, making appearances in countless movies, TV shows, books, and more than a few video games. Some of them even try to focus on the human struggle attempting to place a new spin on the classic disaster scenario archetype that is a zombie apocalypse.
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